tag:blogger.com,1999:blog-5439941893980599296.post2600556523915914903..comments2023-09-24T07:49:19.084-04:00Comments on Games By Design Has Moved!: A Valley Without Wind Pre-Alpha #8 -- New Lighting TestChristopher M. Parkhttp://www.blogger.com/profile/16719365007524426389noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-5439941893980599296.post-48663387690321198922011-04-06T17:55:20.259-04:002011-04-06T17:55:20.259-04:00This looks absolutely phenomenal, Christopher. Re...This looks absolutely phenomenal, Christopher. Really, brilliant idea.<br /><br />My only suggestion is that, with the eyesight lighting, it doesn't protrude so much out the back, and it isn't super bright around the character. Have it slightly darker the farther away from the character, instead of super bright and then sharply getting darker. It'll look more natural, and cause more suspense as you're exploring dark areas.<br /><br />Really, great work.Lusithttps://www.blogger.com/profile/18346145918765481392noreply@blogger.comtag:blogger.com,1999:blog-5439941893980599296.post-21196073002046280202011-03-31T04:36:24.183-04:002011-03-31T04:36:24.183-04:00This looks PHENOMENALLY better than the lighting i...This looks PHENOMENALLY better than the lighting in vid #7!!!!<br /><br />Wow, I'm so relieved that you've implemented this... I was quite turned off by those hard edged lamps and horrible, seizure-inducing fireballs.Ryannoreply@blogger.comtag:blogger.com,1999:blog-5439941893980599296.post-45454830461904641702011-03-30T10:45:03.600-04:002011-03-30T10:45:03.600-04:00That is a major improvement. You can really see so...That is a major improvement. You can really see some of the atmospherics coming together. This game will certainly have a unique look. Thanks for sharing, can't wait to play it!Jayhttp://gloryfish.orgnoreply@blogger.com