tag:blogger.com,1999:blog-5439941893980599296.post2564941583330810154..comments2023-09-24T07:49:19.084-04:00Comments on Games By Design Has Moved!: Horizontal vs Vertical Game Development PhasesChristopher M. Parkhttp://www.blogger.com/profile/16719365007524426389noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-5439941893980599296.post-52385397972763296092011-04-07T10:26:48.334-04:002011-04-07T10:26:48.334-04:00I agree 100%. Being one of the early buyers of AI ...I agree 100%. Being one of the early buyers of AI Wars, you inspired me to give it a go for myself. I am still neck deep in learning Java, but still determined. And I am pretty sure you will appreciate my take on vertical/horizontal development, once I start making games. Good ideas are infectious that way.RogueDeushttp://roguedeus.com/vbforums/index.phpnoreply@blogger.comtag:blogger.com,1999:blog-5439941893980599296.post-60087459049024917692011-03-25T16:08:47.818-04:002011-03-25T16:08:47.818-04:00My pleasure, and glad you're finding it useful...My pleasure, and glad you're finding it useful and interesting!Christopher M. Parkhttps://www.blogger.com/profile/16719365007524426389noreply@blogger.comtag:blogger.com,1999:blog-5439941893980599296.post-39326709548798566072011-03-25T13:06:52.077-04:002011-03-25T13:06:52.077-04:00Chris, thanks a lot for doing all of these! I love...Chris, thanks a lot for doing all of these! I love reading this kind of thing in detail, and have enjoyed pretty much all of it (including checking every day for AI War updates just to read the patch notes on the lead up to the Light of the Spire coming out of beta). <br /><br />I love reading things here and on the forum where you (or Keith) going into detail about design, programming, or general game development things. There's not many places around where people are putting this much information out, especially when it comes to some of the more technical challenges you run into.Shaunnoreply@blogger.com