tag:blogger.com,1999:blog-5439941893980599296.post1668675991524982386..comments2023-09-24T07:49:19.084-04:00Comments on Games By Design Has Moved!: Choosing a DirectX Platform In C#Christopher M. Parkhttp://www.blogger.com/profile/16719365007524426389noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-5439941893980599296.post-87019869759485390602009-12-10T15:28:23.560-05:002009-12-10T15:28:23.560-05:00XNA is not my personal favorite, but it is easier ...XNA is not my personal favorite, but it is easier to learn, I would say. Definitely a good entry point into PC development, and you can do some powerful things with it.Christopher M. Parkhttps://www.blogger.com/profile/16719365007524426389noreply@blogger.comtag:blogger.com,1999:blog-5439941893980599296.post-57526209558395162032009-12-09T23:00:44.696-05:002009-12-09T23:00:44.696-05:00After becoming fairly competent with GML (My first...After becoming fairly competent with GML (My first coding experience) I have decide dto switch to XNA.<br /><br />Good move?<br /><br />Great work on AI War btw. Keep it up... And keep the indie style ;)Unknownhttps://www.blogger.com/profile/00208907208379294626noreply@blogger.comtag:blogger.com,1999:blog-5439941893980599296.post-30095308218086349452009-06-16T13:42:34.184-04:002009-06-16T13:42:34.184-04:00Evidently that is changed from XNA 2, I believe it...Evidently that is changed from XNA 2, I believe it said it required SM 2.0 back then. But, either way, the laptops I have don't have SM 1.1, so they didn't work in either case. Cutting out backwards compatibility like that was a dealbreaker either way for me, although I do really like a lot of what XNA does.Christopher M. Parkhttps://www.blogger.com/profile/16719365007524426389noreply@blogger.comtag:blogger.com,1999:blog-5439941893980599296.post-30423350560186862422009-06-16T12:16:30.310-04:002009-06-16T12:16:30.310-04:00MSDN lists SM 1.1 as the minimum requirement for X...<a href="http://msdn.microsoft.com/en-us/library/bb203925.aspx" rel="nofollow">MSDN</a> lists SM 1.1 as the minimum requirement for XNA.Unknownhttps://www.blogger.com/profile/04328597491223806270noreply@blogger.com